Table of Contents
Chapter 2: Rules includes all the information regarding the system of the game and how dice rolls determine outcomes in-game. It includes examples for each aspect of the rule explained, and tables of information. In addition, at this Chapter it is explained how areas and distance function in the Grid in a top-down view of the map used during Action Scenes.
🎬 Action Scenes: What happens when any number of Characters with conflicting interests want to act simultaneously. The in-game comes to a halt and Character actions and movement in the environment become subject to a specific set of rule presented in the following segments.
⚠️ Actions: Which actions I can perform during my Turn. Here is detailed what is a Turn, a Round, and which other options are available when I play. This segment is available to all signed-up members.
👣 Movement: How much can any given Character or object move during a single Turn. How Speed, Weight, and Size, using Items, operating Vehicles, and crossing Terrain influence movement. This segment is available to all signed-up members.
⚔️ Combat: Here is included information regarding Life and Damage, Buffs and Conditions, Aiming, Strike and Evades, Weapons and Condition tables, as well as information regarding a Protagonist’s death. This segment is available to all signed-up members.